﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="MilwormsGameData.QuestNpc">
    <Name>Abdul</Name>
    <MapSprite>
      <TextureName>Characters\Arab6</TextureName>
      <FrameDimensions>43 56</FrameDimensions>
      <FramesPerRow>6</FramesPerRow>
      <SourceOffset>25 47</SourceOffset>
      <Animations />
    </MapSprite>
    <MapIdleAnimationInterval>150</MapIdleAnimationInterval>
    <Introduction>Allah has cursed the land for my sins.</Introduction>
    <Dialogs>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>What brings you here...?/nAnswer 1: I am here to help. I know about your problem with disease.../nAnswer 2: I am just looking around.
        </Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>Disease... It's Allah punishment for my sins from many years ago...
        Answer 1: Allah have punished you for terrorism.
        Answer 2: What sins? What have you done?</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>I have done terrible thing! Disease is a curse! People are tired...
        Answer 1: Can we see sick people? We will cure them if we know what kind of disease is.
        Answer 2: Allah punishes you for terrorism.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>Try to find them near their houses...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>1</Lp>
        <Txt>Leave us devil! You bring curse on this land!</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>Thank you for your help.
        Answer 1: That will not resolve all problems with the disease. You need hospital with special care.
        Answer 2: No problem [Leave]</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>We had hospital many years ago, but it was destroyed during Soviet attack. Now we dont have resources, people, and stuff to rebuild it.
        Answer 1: Where was this hospital?
        Answer 2: So, we can not help you.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>You have to go South from the old Soviet barracks. There are ruins of hospital.
        Answer 1: We can help you to rebuild the hospital. 
        Answer 2: I have changed my mind. We can't help you.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>May the Allah bless you.</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>2</Lp>
        <Txt>....</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>What do you need soldier?
        Answer 1: We arranged everything that you could rebuild hospital in your village. 
        Answer 2: Nothing to say...</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>Really? How can you get equipment, resources and money?
        Answer 1: If you don't know, You will definitely live longer!
        Answer 2: United Nations has many organisations which help people like you. They sponsor all equipment and resources.</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>And what about money?
        Answer 1: Sheik from the South agreed to help you.
        Answer 2: I can't tell you old man.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>Oh... I didn't expect help from him. I have to thank him, but especially I have to thank you.
        Answer 1: Don't thank, now all this village is under my command.
        Answer 2: You don't have to thank me, it is my duty. You said earlier that disease is a punish for your sins in the past, what do you mean?</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>Oh... e... While Soviet stationed in our village we wanted to steal some weapon to defend our village. One night we went to the Soviet base... but find... only some... kalashnikovs.
        Answer 1: Kalashnikovs? Thats it? And this is your sin? ha ha ha don't make me laugth...
        Answer 2: Are you sure that you didn't find enything else?</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>y.... yes... I am .... sure
        Answer 1: Ok I believe you. Could you show me location of this base in my map?
        Answer 2: You are liar, you know something but you don't want to tell me! Speak!!!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>[Show base on the map]
        Answer 1: Thans a lot Abdul. I will come to you when we got transport from our command.
        Answer 2: Now, when I know everything you are useless. </Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>May the Allah bless you.</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>3</Lp>
        <Txt>I knew that we could not trust you. You will destroy our lands, just like Soviets did. You are a cursed!</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>May the Allah bless you, soldier...
        Answer 1: You have lied to me Abdul. I know that you took something from the Soviet base.
        Answer 2: You have lied to me. You deserve to die! </Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Oh... Eee.... Please don't hurt me... I just wanted to protect my people.
        Answer 1: Just tell me everything about that night.
        Answer 2: I don't believe you any more! </Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Ok, I will tell. When we searching for some weapons, we found big chest. On this chest was yellow sign, but we didn't know what that mean.
        Answer 1: What was in this chest? And why did you took it?
        Answer 2: You fool. Tell me where is it now or you will die!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>We couldn't open this chest, it was locked. We though that it could be valuable equipment and someone will buy it. But after few days strange things happened. 
        Answer 1: You are fool and you paid for this!
        Answer 2: What happened?</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>People started to suffer from pain, disease came to our village. We hide chest in the cave near the village and forget about it, until you came and started to ask about old Soviet base.
        Answer 1: We think that in this chest is nuclear warhead and disease is radiation sickness.
        Answer 2: You don't deserve to be leader of this village!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Nuclear warhead? Oh no...
        Answer 1: Yes, Could you show me the location of this cave?
        Answer 2: You don't deserve to be leader of this village!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Yes [Show location]</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>4</Lp>
        <Txt>I am devil, I cursed my people and my village. Leave me ....</Txt>
        <Val>0</Val>
      </Item>
    </Dialogs>
  </Asset>
</XnaContent>
